Lycanites Mobs

Elemental Mobs Review

2018-05-02

KDMinecraft has made a video that takes a look at all the Elemental Mobs so far!

Update: Temple Guardians - Version 1.20.2.3 for Minecraft 1.12.2

2018-05-18


Download:
Curse MediaFire
Config Reset Version:

1.17.3.2 (Configs made before this version will be reset by this update.)


Major Fixes:

Fixed a crash when starting up with Thaumcraft (I borked the integration load order, still new to it).

Fixed a normals issue with older mob models, for some reason the obj rendering cleanup doesn't handle the older obj files well causing their normals to be incorrect which makes several models look dark and unshaded.


Config Changes:

Added two new config options to set the minimum and maximum random size scales of creatures that have spawned for the first time. By default it is 0.85 to 1.15 (give or take 15%).


Changelog:

Update: Temple Guardians - Version 1.20.2.2 for Minecraft 1.12.2

2018-05-16


Download:
Curse MediaFire
Config Reset Version:

1.17.3.2 (Configs made before this version will be reset by this update.)


Major Fixes:

Fixed a bug with the "mobEvent" Spawn Trigger where "eventTime" was ignored.


Config Changes:

Added "eventName" to the "mobEvent" Spawn Trigger, "eventName" can still be used as a base Spawner property also.


Changes:

Updated Chinese Translation.


Changelog:

Update: Temple Guardians - Version 1.20.2.1 for Minecraft 1.12.2

2018-05-15


Download:
Curse MediaFire
Config Reset Version:

1.17.3.2 (Configs made before this version will be reset by this update.)


Major Fixes:

Fixed a bug where the new unfinished Equipment items crash if rendered with no parts (from JEI, etc).


Changes:

Updated Chinese Translation.

The "ore" spawn trigger will now also check block IDs for the word "crystal" in order to be triggered by more modded ore blocks such as Thaumcraft crystal ore blocks.

I've started Thaumcraft integration, there are now special features in this update but I will look at integrating in upcoming updates.


Balancing:

Wraiths have been re-added to the demon faction where Sylphs will now target them.


Minor Fixes:

Fixed a bug where Sylphs were missing revenge AI meaning if they take damage from any mob they don't react unless they're supposed to actively target them.

Fixed a bug where the instant healing from food items wasn't working.

Added a missing language entry for the Aetherwave Charge item.

Fixed a rendering bug where Equipment Part items would cause white space around inventory tabs, etc. This may also fix some other graphical glitches when Equipment Part items are being rendered.


Changelog:

Update: Temple Guardians - Version 1.20.2.0 for Minecraft 1.12.2

2018-05-14


Download:
Curse MediaFire
Config Reset Version:

1.17.3.2 (Configs made before this version will be reset by this update.)


New Features:

New Mob Added: Sylph - An Aether Elemental found guarding Temples and Strongholds.


Config Changes:

New Temple and Aether spawners added. The Temple spawner spawns Sylph in Strongholds and Desert/Jungle Temples. The Aether spawner spawns in Dimension 4 for modded Aether dimensions.

New "structure" Spawn location added, see temple.json for examples.

Added a config option to disable blindness caused by blocks of Shadowfire.

Removing vanilla mob spawns from various biomes is now disabled by default but can still be enabled via the config for those who want vanilla mobs to be more biome specific and mixed with Lycanites Mobs.


Changes:

Updated Chinese Translation.

The Equipment Forge can now assemble parts together, the parts do nothing and aren't consumed so still in development.

Updated the textures for the Roa, Raiko and Roc Treats to reflect the recipe changes.


Minor Fixes:

Added a null check for isAggressive overrides on some mobs as this can sometimes be called when no world has been set yet, fixes exception warning trigger on Sponge servers, etc.


Changelog:

Update: Will of The Wisps - Version 1.20.1.0 for Minecraft 1.12.2

2018-05-05


Download:
Curse MediaFire
Config Reset Version:

1.17.3.2 (Configs made before this version will be reset by this update.)


New Features:

New Mob Added: Wisp - A Light Elemental that is neutral and spawns occasionally on the surface during the day.


Major Fixes:

Creatures will no longer see through walls when searching for initial targets!


Config Changes:

Added support for adding SpawnConditions and Priorities to Creature Subspecies JSON.

Added new surface.json spawner which spawns mobs occasionally on the surface, currently only used by the new Wisp which itself checks the light level.


Changes:

Creature Knowledge learnt in the Beastiary is now learnt in Ranks currently from Rank 1 to 3.

Staying close to a creature for about a second will now add Rank 1 knowledge.

Rank 2 can be gained the usual way by killing many of a creature, taming it or using a Soulgazer on it.

Rank 3 is currently only obtainable via commands but will eventually be learnt via special Knowledge items.

Subspecies can now only be summoned for viewed if the player has Rank 2 or above knowledge.

All Beastiary entries from older versions of Lycanites Mobs will be converted to Rank 2 knowledge.

The '/lm beastiary add/complete' commands can now take an additional argument on the end to signify the desired rank such as 'lm beastiary add jengu 2' to add a Jengu at knowledge rank 2, by default it is full knowledge of 3.

Most mobs will no longer ignore sight checks when looking for a poor villager to devour.

Attack animation cooldowns are now sycned from server to client this means that attack animations can be improved.

Added '/lm equipment reload' command.

The Equipment Forges can now accept part items and will update, but they currently can't create anything yet, coming very soon!

Updated Chinese translations.


Balancing:

Reduced the health leeching of the Chupacabra from 100% of the damage to 50% of the damage.

Creatures with compound elements no longer gain immunities from the base elements that make their compound element, for example, Grues being Shadow Element were immune to Fire because Shadow is made from Fire + Chaos, now this is no longer the case.

Doubles the required tick rate of the sky.json spawner and lowered the chance from 50% down to 25%, this should condierably reduce the amount of mobs spawning in the sky.

Reduced the area spawn limit of the Roc from 3 down to 2.

Reduced the area spawn limit of the Raiko from 5 down to 2.


Minor Fixes:

Fixed a bug where rare subspecies weren't showing their name in the Beastiary Creature List and were available for Summoning.

Drastically improved the performance of Rahovart's Hellfire attacks.

Fixed a bug where Rare Subspecies became immune to damage above a certain amount.

Fixed a bug with the Raiko Treat crafting recipe.

Fixed a crash caused by Hellfire when Decay is disabled.


Changelog:

Mob of The Day!

Conba

Conba